More a demo than a full game. You have to survive every wave of enemies that spawn every 10 seconds. At the 10th wave you fight the boss.

Controls

Move the mouse to move the spaceship

Left Mouse Button to shoot

Enter or space to pause the game

Made with Godot Engine

Music made by Zanilis

Explosion effect - https://rafagars.itch.io/explosion-effect

Pre-made assets

Sfx effects

Font - https://tinyworlds.itch.io/free-pixel-font-thaleah

Characters sprites - https://medimongames.itch.io/pixel-spaceships-hd (Please check his work and help him)

Download

Download
shmup_windows.zip 24 MB
Download
shmup_linux.zip 25 MB
Download
shmup_macos.zip 37 MB

Development log

Comments

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(+1)

Fun game!

(+1)

The last boss's bullet is very hard to sightread because it flashes. I thought it will go invisible but it didnt.

Also you can shoot the bullet before the enemies come out, this means i can spam bullet and finish the wave before it starts

(+1)

Good game! Some personal advice:

  • Add more feedback when you get hit
  • The final boss kills you with one hit only (is it intentional or is it a bug?)
  • Waves that only spawn enemies at the begin are too much easy, think about adding more complex waves

Anyway I think it's a good starting point!

(1 edit) (+1)

Thanks. I'll polish the game after the jam. About the boss I think that more that killing you in one hit is that the bullet hit you consecutive times, I'll add a hit cooldown to avoid this.