shmup with very bad title
More a demo than a full game. You have to survive every wave of enemies that spawn every 10 seconds. At the 10th wave you fight the boss.
Controls
Move the mouse to move the spaceship
Left Mouse Button to shoot
Enter or space to pause the game
Made with Godot Engine
Music made by Zanilis
Explosion effect - https://rafagars.itch.io/explosion-effect
Pre-made assets
Sfx effects
Font - https://tinyworlds.itch.io/free-pixel-font-thaleah
Characters sprites - https://medimongames.itch.io/pixel-spaceships-hd (Please check his work and help him)
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | Rafagars |
Genre | Shooter, Action |
Made with | Godot |
Tags | 2D, Arcade, Bullet Hell, Pixel Art, Shoot 'Em Up, Short |
Average session | A few minutes |
Development log
- Version 0.2May 01, 2021
Comments
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Fun game!
The last boss's bullet is very hard to sightread because it flashes. I thought it will go invisible but it didnt.
Also you can shoot the bullet before the enemies come out, this means i can spam bullet and finish the wave before it starts
Good game! Some personal advice:
Anyway I think it's a good starting point!
Thanks. I'll polish the game after the jam. About the boss I think that more that killing you in one hit is that the bullet hit you consecutive times, I'll add a hit cooldown to avoid this.